Well-designed Features

  • Two Modes

    No storage space limit with one single table able to store PB level of data. Supports two modes: unified and zone-specific servers

  • Support For PB Protocol

    Combined with protocol buffer, it provides flexible data access and the access and extraction of specified fields, greatly reducing bandwidth consumption

  • Cache Combined With Persistent Storage

    Cache + disk storage simplifies application architecture and enables automatic hot and cold data exchange

Typical Applications

Goals

Mobile games are known for fragmented play time, frequent player interactions, generating large amounts of data and using unified and zone-specific servers. Because mobile games grow rapidly and run countless marketing campaigns, they require storage services that feature seamless operation, stability, low latency and high throughput.

Our Services

TcaplusDB is designed for games and uses technologies such as distributed architecture, hot/cold data exchange and automated merging of regional servers to meet the requirements of games for high throughput, low latency, unified servers and zone-specific servers. It also supports non-stop lossless scaling and overload protection, satisfying the needs of marketing campaigns and traffic surges.

Goals

PC games are known for longer online player time, generating massive amounts of data, using a unified server mode, longer business lifecycle of game business and countless marketing campaigns. As a result, PC games require high stability, low latency, high throughput and robust data backup and rollback for data storage services.

Our Services

TcaplusDB features data compression, elimination, partial field operations and automated log packaging, helping PC games cope with massive amounts of logs and heavy throughput. Technologies such as distributed architecture and hot/cold data exchange meet the demand for low latency and high throughput. TcaplusDB also provides automated backup and on-demand rollback services for the disaster recovery of business data.

Goals

Browser games rely on the browser as a client and use the caching function provided by the storage layer due to their weak caching capabilities. They generally require 24/7 non-stop storage services. In general, they operate in a unified server mode with frequent service launches and merges, resulting in high throughput and massive volumes of concurrent requests.

Our Services

TcaplusDB features peering access layer and fast scaling to cope with high concurrency and throughput and uses the cache and high-speed disk solution to enable the caching service with high performance and low latency. In addition, technologies such as automated server merging and lossless scaling meet the ever-changing needs of the business for marketing campaigns and 24/7 non-stop service.

Advantages

  • High Performance

    TcaplusDB features LRU-based hot/cold data exchange for the memory and disks, data storage in SSDs and multi-server data distribution, which guarantee maximum performance and enable one single PC server to process 100,000 queries per second with a latency of less than 5 milliseconds

  • High Availability

    TcaplusDB has a dual-server hot backup mechanism for disaster recovery, ensuring fast recovery in case of system failure. Hardware or operating system failures can be quickly recovered to achieve 99.999% availability

  • Low Costs

    TcaplusDB is capable of switching between the memory and disk for in-process data, i.e., active data is stored in the memory and inactive data in the disk. This reduces storage cost relative to full-memory storage and Redis and MySQL storage by around 70% and 40%, respectively

  • Dynamic Scaling

    TcaplusDB provides uncapped storage that can be dynamically scaled up or down according to the actual needs of the game without affecting game operations, making it easy to cope with dramatic changes in business scale

  • Ease Of Use

    TcaplusDB can be called using APIs and provides web-based common operations such as adding, changing and deleting tables and purging data. Moreover, OPS tasks like scaling and backup are automated

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